yo-yo special

Finally, I’m done with the final battle in Fire Emblem Echoes! It was an epic battle, taking me 3 attempts at 20-30 minutes for each one (made the mistake of leaving Alm open to attacks in my first two tries, causing an immediate Game Over). A few spoilery info (not that anyone reads my journal but whatever):

I did not expect that I will not get the chance to train Celica’s army before the final battle. Whoever you brought into the last dungeon of Act 4 will be your units in the final battle. Most of Celica’s troops contributed, but it was Alm’s units that really carried the battle for me. Special mention to Boey and Mae, whose healing powers were vital especially for my end game strategy.

Bow wielding units are so awesome in this game. I’ve been leaning hard on them – Tobin, Python and Leon – especially against bosses, either chipping away at their health or causing quick two hit assassinations. And it was the same here, with Tobin sniping away at the enemy lieutenants. Once that was done, I was able to maneuver Alm in for the win.

And speaking of maneuvers, I ended up relying on a cheesy tactic that I’ve been using since my Heroclix playing days: the yo-yo maneuver. The move involves sending a powerful unit towards the opposing army, attacking with the said unit, and then teleporting that unit back into friendly territory and to safety. So my last couple of moves were to Warp Alm within range of the final boss, have him attack, then cast Rescue on Alm and deploy my remaining healers. Rinse and repeat until the final boss is killed.

I loved playing Fire Emblem Echoes so much, I’m probably going to take on the post ending stages before I consider this ticked off in my backlogs.

Advertisements

Leave a comment

Filed under Journal

final act

I’m finally in the middle of what appears to be the final act of Fire Emblem Echoes: Shadows of Valentia and I’m glad I gave this game a chance. Even if it is a stepback in terms of gameplay mechanics, Fire Emblem Echoes is a great Fire Emblem game. I don’t miss the waifu system, the main character customization, the castle… how could anyone miss that when you have such a compelling storyline to keep you occupied?

Alm and Celica are now among my favorite Fire Emblem characters (Alm almost gave Ike a run for his money) and are now my favorite romantic Fire Emblem couple (more than the Chrom/Robin bromance).

Playing Fire Emblem Echoes has now made me quite excited about the next Fire Emblem; hopefully, we’ll hear more about that during next month’s E3.

Leave a comment

Filed under Journal

good mew-ning

I thought I needed to complete another tier of requirements (it said 7/8 in the last batch) but when I met the last requirement in the seventh tier, I was rewarded with an encounter with Mew!

Catching the famous Pokemon meas that I’m only missing Articuno (should be the seven day Field Research next month), Mewtwo (maybe a future Research reward?) and the region exclusives Kangaskhan and Mr. Mime from the Gen 1 Pokemon.

I was going to quit Pokemon Go but I keep getting good opportunities to fill up my collection. It looks like that hasn’t stopped, so I’ll probably keep playing this game.

Leave a comment

Filed under Journal

toughest toss

When I saw the seventh tier of research requirements for unlocking Mew, I thought that I would never be able to accomplish all of them. The hardest one: to catch a Pokemon with an Excellent Curveball toss.

An Excellent toss is already hard enough to do; you need to toss your Pokeball with the right force and at the right time to make sure that it goes the right distance and hits the Pokemon with the “circle” at just the right size. To do all that while trying for a Curveball too? Ever since we’ve gotten bonuses for “toss quality”, I’ve only ever gotten a successful Excellent Curveball once. It is so hard to do, I can still remember the first and only time I had done it.

Of course, it’s not impossible. I managed to finally do it yesterday, after several days of trying it. I don’t even know what I did right – I just kept trying, and eventually I did it. So one of the hardest Mew research tasks is done; I can’t wait to see what awaits me in the eighth and final tier of requirements.

Leave a comment

Filed under Journal

ain’t dead yet

For a game that supposedly no one plays anymore (at least that’s what the people around me are saying), Pokemon Go is popular enough that I ended up doing a raid with two other strangers at 7 AM. Three people, playing Pokemon Go at the same time and location! It’s not as popular as before (no other mobile game will reach the highs that Pokemon Go reached), but this just shows that the game remains to be popular enough.

Oh! And finally, Zapdos is now the 7 day task reward! With Gyarados and Zapdos in my collection, the only Gen 1 Pokemon that I’m missing are Mew, Mewtwo, Articuno, Kangaskhan and Mr. Mime.

I’m okay with needing to wait a full month before getting a new Legendary Pokemon, for as long as I have the opportunity to get them all. Pokemon Go, and Pokemon in general, is all about “catching ’em all” so there’s no real point to playing the game if you aren’t given the opportubity to “catch ’em all”. I’m glad Niantic realized this and gave other options to collect all Pokemon before the game truly dies.

Leave a comment

Filed under Journal