And just like that, I’m done with Blaster Master Zero! The main game with the main character, at least. Took me just over 12 hours to beat the game and get the true ending, and it was worth it.
I didn’t know that Blaster Master Zero was a Metroidvania game; I wouldn’t have played it this close to Metroid: Samus Returns had I known. But that’s over and done with. Thankfully, the game has (for a limited time) free DLC characters – this game is something that I can definitely revisit later.
Now that I’m done with it, time to move on to another game – Super Mario 3D Land!
I’m done with the main campaign and most of the extra chapters of Corpse Party and while I enjoyed the game’s story, I ended up consulting a walkthrough while playing through most of the final two chapters.
Corpse Party plays just like a visual novel in that it requires you to make choices that enable “flags” which allow you to progress. As you get farther along, these choices need to be made in a particular order – missing out on a step is likely to lead into a Game Over. The game also has some “trap choices”; take that action and you die. What makes this even more difficult is for most of the choices, there are hardly any clues that will help you choose the right path – so you end up finding your way via trial and error.
I don’t know if it’s because of a compelling storyline or because I wanted to be done with my growing backlog, but I just used a walkthrough and got through the final chapter really quick. I got a great ending to a really good horror story, so I’m satisfied. I may do another playthrough some time in the future, go by memory and see if I can get the good ending without any guides.
Now that I’m done with Corpse Party, Blaster Master Zero is up next!
I’m currently at Chapter Four of Corpse Party for the 3DS and its been a horrible ride in terms of emotions. The game is okay – it plays almost like a visual novel except you get an avatar and actual locations to explore. The story is great too. What I’m having trouble adjusting to is how the game makes you feel good about its protagonists, only to kill them off shortly.
Its a common practice for horror movies, but I’m not used to it when it comes to video games. I mean, how many horror-themed video games are there with a rotating set of protagonists because they get killed off one by one? Not a lot.
This isn’t criticism of the game, rather just me expressing how I feel. Corpse Party is like watching a Japanese style horror film, only you’re actively participating in it.
I’ve beaten Metroid: Samus Returns and achieved 100% completion – needed to learn a Power Bomb trick online to do this though. And whay can I say, it truly is one of the best 2D Metroid games ever. I loved the last couple of sequences as they set up Super Metroid quite nicely. 2D Metroid definitely has a place in modern gaming.
Now that I’ve scratched another title on my list, I think it’s time for something a little more scary – Corpse Party!
I’m down to the last Metroid and surprisingly, it looks like there’s still a significant amount of “play” left in Metroid: Samus Returns. I don’t know if I’ll be able to finish it off before November 1 (it’s been busy at work and I’m aiming for 100% completion) but I’ll try.
The last three Metroids that I fought gave me so much trouble, I wonder if this last one is just the same Metroid type or something more horrific. I’m guessing the latter but I don’t want to get my hopes up and get disappointed at the end. We’ll see.