Tag Archives: Fire Emblem Fates Conquest

long way to go

I picked up Fire Emblem Fates: Conquest again and have gotten around half of the second gen recruits. I hit 100 hours of gameplay on my save (not counting all those hours unrecorded due to resets) and I realized I still had a long way to go.

Once I get all of the second gen recruits, the completionist in me will need to get all of the Support Conversations between the next gen and their parents, and those amongst themselves. And all that won’t really count as progress in the storyline. Let’s see how many more hours it’ll take me to do all of this.

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playing cupid

Finally, after getting “stuck” at the same point for months and months, I’ve finally gotten all of the first gen characters to an A-Rank Support level with anyone and everyone they can have Support Conversations with in my Fire Emblem Fates Conquest playthrough. But now I’m facing a more difficult situation – who do I pair up?

I don’t know why I’m overthinking this, but I don’t want to go just willynilly and do the pairings without any thought. I want pairings that would make sense to the characters and to the game’s story; and I’ve been stuck on this for days now.

Whatever. I’ll just have to read through the Support Logs again and base my decision there. Maybe I should match up the royal family first and work my way from there?

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back to nohr

This past weekend, I realized that I’ve gone through several games already and have barely made any progress in Fire Emblem Fates Conquest – I play it occasionally, grinding on Boo Camp and collecting gold, but I’ve been stuck on the same stage and have not gotten any S rank Support Conversations yet. So I made it a point to shift my focus back to this game and move a couple of steps forward.

After five attempts, I finally made it past Chapter 23 with only one casualty, Ike (Fire Emblem amiibo are awesome). It was an acceptable loss as I could spend Gold to recruit him again, which I did. Before falling in battle, he had levelled up twice to 25 and he gained his Aether skill (I was wondering why he didn’t have this).

Now I have clear goals for this game: Get all Support Conversations to Rank A, partner up everyone and start recruiting their children. These are goals that I can work on with spurts of playtime, so I won’t need to put a halt on my Bravely Second playthrough.

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unfair

I’m starting to get really frustrated with Fire Emblem Fates Conquest. People have said that this game is hard, but there’s a difference between hard and unfair. I mean, without too much detail to avoid spoilers, there are several missions wherein you’d have enemies coming out of nowhere. How do you prepare for the unexpected, the unknown? Do you keep on at a slow pace, moving one square at a time because you’re afraid to walk into a trap?

There’s usually no way to telegraph these. I mean, new enemies can come out of buildings or from anywhere on the edge of the maps. You can’t tell unless you’ve already seen it happen. And I don’t mind having to start over, but Fire Emblem missions can be LONG. Just now, I spent 70 minutes trying to beat the mission that I’m stuck on. I had two attempts. So each attempt is a half hour long. Another attempt means I have to start over from the beginning, restart a mission that already took up half an hour. That’s just a big time sink.

And I’m not underlevelled. I’ve beein grinding my characters on Boo Camp. I have Ike and a really strong Ryoma in my party. I’ve been upgrading my weapons. And I keep getting characters killed.

I don’t know, I’m starting to consider turning permadeath off. It gets tiring having to repeat missions over and over because enemies keep popping up from every where.

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bonding​

After hours upon hours of play, I finally got my first ever Bond Unit in Fire Emblem Fates Conquest. I never got one during my Birthright playthrough. I think you get one if you and another player keep visiting each other’s castles – I haven’t really read up on how it works.

What I got was a Level 1 female Wyvern Rider named Anise with the following skills: Fierce Counter (+2 damage on defense against male attackers), Strength +2, Draconic Hex (reduces enemy stats by 4 after combat), and Lifetaker (restores up to 50% HP after attacking and defeating an enemy). That’s a pretty solid unit! I immediately started training her over at Boo Camp and she’s now at Level 6.

With clone Ryoma, Ike, and now Anise, I’ve gotten a trio of pretty powerful reinforcements. I hope this helps me beat Conquest without having to change to Casual mode.

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