Tag Archives: Fire Emblem Fates Conquest

back to nohr

This past weekend, I realized that I’ve gone through several games already and have barely made any progress in Fire Emblem Fates Conquest – I play it occasionally, grinding on Boo Camp and collecting gold, but I’ve been stuck on the same stage and have not gotten any S rank Support Conversations yet. So I made it a point to shift my focus back to this game and move a couple of steps forward.

After five attempts, I finally made it past Chapter 23 with only one casualty, Ike (Fire Emblem amiibo are awesome). It was an acceptable loss as I could spend Gold to recruit him again, which I did. Before falling in battle, he had levelled up twice to 25 and he gained his Aether skill (I was wondering why he didn’t have this).

Now I have clear goals for this game: Get all Support Conversations to Rank A, partner up everyone and start recruiting their children. These are goals that I can work on with spurts of playtime, so I won’t need to put a halt on my Bravely Second playthrough.

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unfair

I’m starting to get really frustrated with Fire Emblem Fates Conquest. People have said that this game is hard, but there’s a difference between hard and unfair. I mean, without too much detail to avoid spoilers, there are several missions wherein you’d have enemies coming out of nowhere. How do you prepare for the unexpected, the unknown? Do you keep on at a slow pace, moving one square at a time because you’re afraid to walk into a trap?

There’s usually no way to telegraph these. I mean, new enemies can come out of buildings or from anywhere on the edge of the maps. You can’t tell unless you’ve already seen it happen. And I don’t mind having to start over, but Fire Emblem missions can be LONG. Just now, I spent 70 minutes trying to beat the mission that I’m stuck on. I had two attempts. So each attempt is a half hour long. Another attempt means I have to start over from the beginning, restart a mission that already took up half an hour. That’s just a big time sink.

And I’m not underlevelled. I’ve beein grinding my characters on Boo Camp. I have Ike and a really strong Ryoma in my party. I’ve been upgrading my weapons. And I keep getting characters killed.

I don’t know, I’m starting to consider turning permadeath off. It gets tiring having to repeat missions over and over because enemies keep popping up from every where.

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bonding‚Äč

After hours upon hours of play, I finally got my first ever Bond Unit in Fire Emblem Fates Conquest. I never got one during my Birthright playthrough. I think you get one if you and another player keep visiting each other’s castles – I haven’t really read up on how it works.

What I got was a Level 1 female Wyvern Rider named Anise with the following skills: Fierce Counter (+2 damage on defense against male attackers), Strength +2, Draconic Hex (reduces enemy stats by 4 after combat), and Lifetaker (restores up to 50% HP after attacking and defeating an enemy). That’s a pretty solid unit! I immediately started training her over at Boo Camp and she’s now at Level 6.

With clone Ryoma, Ike, and now Anise, I’ve gotten a trio of pretty powerful reinforcements. I hope this helps me beat Conquest without having to change to Casual mode.

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kinda cheating

I’m currently at Chapter 12 of Fire Emblem Fates Conquest and despite some setbacks, I’m still playing the permadeath Classic Mode. But… I’m kind of cheating.

First off, I bought a DLC mission back when I was still playing Birthright – the mission that allowed you to gain XP and gold in Conquest as well. So I have an advantage over someone who is playing a pure game of Conquest. It doesn’t just hand out XP and gold though; I still have to earn it by playing the mission. And the mission itself is still permadeath so I still need to play well. Lastly, the mission doesn’t award bucketloads of gold; it’s not like the Gold DLC of Awakening where you can earn a fortune in a single sitting.

This isn’t all that I did, though. There’s a castle with a generous player who not only has most of the mines, farms, and pools of items that you need for forging and cooking, he also didn’t equip his castle defenders. This makes seizing his castle quite easily, and what do you get when you seize a castle? You can recruit one of that player’s characters for free.

So I drafted Ryoma to the Nohrian side and he’s been kicking ass for me. He doesn’t have his signature weapon Raijinto, but he doesn’t need it – he still has the high stats and especially that high crit rate. I’ve played two chapters with him on and while he isn’t an auto win for me, he’s a tremendous help. He can hold entire sections of the map on his own, allowing me to reallocate my resources elsewhere.

I feel a little guilty about having Ryoma in my army but that’s a feature that’s in the game. I didn’t enter any cheat codes or hacks. Later on, I’ll refrain from using Ryoma and just use him as a last resort if I’m really having problems with a chapter.

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birth of a conqueror

After some hesitation, I finally began my Fire Emblem Fates: Conquest playthrough. I figured, if I had plans of playing more RPGs like Bravely Second, Dragon Quest VIII, and that upcoming Fire Emblem Echoes game, I might as well deal with my Fates backlog as soon as possible.

To get a good feel of the storyline, I played through the Prologue chapters again and I have to say, the game doesn’t do a good job of selling the Nohrian side at all. I’d say that the majority of those playing the game‚Äč would choose to side with Hoshido, with the exception of those who know that Conquest offered a tougher challenge and better mission design. Choosing Nohr was such a hard choice to make and the cutscenes that followed were a little tough to bear.

Once I got through the first mission after the choice, I felt a little better. There was a purpose to me being where I am, a good justification… I just wish that the game gave stronger hints prior to the decision.

Also – Conquest is awesome! The two chapters that immediately followed the choice were very difficult, in a way that you can’t just use brute force to get through them. I had to really think about my tactics; once I found a good solution, I won easily.

Oh yeah, I’m playing Conquest on Hard and Classic mode. Let’s see how long before I cave and change this to Casual. I already repeated one of the missions multiple times; I expect to do the same for the rest of the game.

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