I can’t believe it, but I’m finally here – one candy away from evolving my Dragonair into a Dragonite. I wrote about changing my buddy Pokemon from Kadabra to Dragonair last April 9, so it’s been more than two months of walking and travelling just to earn those candies.
Perfect timing too as I got loads of Fire and Ice Pokemon from the previous event that’s waiting to get evolved. The new Gym mechanics also enforce variety of strong Pokemon, so adding a Dragonite to my collection will help me a lot. Can’t believe I’m still here, still playing Pokemon Go, but here I am.
Now that I’m done with Zero Time Dilemma, Bravely Second is next on my list. In preparation, I’ve decided to do a “quick” New Game + run of Bravely Default to reacquaint me with the franchise.
This is a regular practice of mine when it comes to movies – I rewatch films before I watch their sequels in cinemas. It’s not as easy to do in video games because games take longer to complete; I’m hoping that having Level 99 characters is enough to get me to breeze through the game. Bravely Second imhasmmmm
Imagine yourself buying (with your hard earned Poke Coins) a set of three incubators, for hatching 10km eggs. Imagine using one of those incubators for a 10km egg waiting in your inventory. Imagine walking 10km across several days. Imagine your 10km egg hatching an effing Gligar.
I’ve hatched 5 or more Gligar from 10km eggs already!!! It doesn’t evolve (currently) into anything, it’s not strong enough to defend Gyms nor beat Gym defenders. I don’t know why Niantic put this Pokemon into 10km eggs and why it seems to be so common. Walking 10km is no joke, getting a Gligar out of all that effort is pretty disappointing.
Didn’t I just say I was going to play Zero Time Dilemma? Because… I already beat it. Yes, it only took me twenty hours to do it and I only needed the help of walkthroughs once – for a puzzle that I got a bit impatient on.
As expected for a Zero Escape game, it blew my mind once again. I had a few complaints but overall I was satisfied with it. One thing I’m gonna say is, it’s like the film Memento – it’s worth playing through again to see how the pieces of the story lock together.
Well, I did pick Zero Time Dilemma over Bravely Second because I knew I could finish it faster. I guess I got too hooked in it and burned through the game faster than I would have liked. Anyway, another game done, time to move on to the next!
I’m starting to get really frustrated with Fire Emblem Fates Conquest. People have said that this game is hard, but there’s a difference between hard and unfair. I mean, without too much detail to avoid spoilers, there are several missions wherein you’d have enemies coming out of nowhere. How do you prepare for the unexpected, the unknown? Do you keep on at a slow pace, moving one square at a time because you’re afraid to walk into a trap?
There’s usually no way to telegraph these. I mean, new enemies can come out of buildings or from anywhere on the edge of the maps. You can’t tell unless you’ve already seen it happen. And I don’t mind having to start over, but Fire Emblem missions can be LONG. Just now, I spent 70 minutes trying to beat the mission that I’m stuck on. I had two attempts. So each attempt is a half hour long. Another attempt means I have to start over from the beginning, restart a mission that already took up half an hour. That’s just a big time sink.
And I’m not underlevelled. I’ve beein grinding my characters on Boo Camp. I have Ike and a really strong Ryoma in my party. I’ve been upgrading my weapons. And I keep getting characters killed.
I don’t know, I’m starting to consider turning permadeath off. It gets tiring having to repeat missions over and over because enemies keep popping up from every where.