After some hesitation, I finally began my Fire Emblem Fates: Conquest playthrough. I figured, if I had plans of playing more RPGs like Bravely Second, Dragon Quest VIII, and that upcoming Fire Emblem Echoes game, I might as well deal with my Fates backlog as soon as possible.
To get a good feel of the storyline, I played through the Prologue chapters again and I have to say, the game doesn’t do a good job of selling the Nohrian side at all. I’d say that the majority of those playing the game would choose to side with Hoshido, with the exception of those who know that Conquest offered a tougher challenge and better mission design. Choosing Nohr was such a hard choice to make and the cutscenes that followed were a little tough to bear.
Once I got through the first mission after the choice, I felt a little better. There was a purpose to me being where I am, a good justification… I just wish that the game gave stronger hints prior to the decision.
Also – Conquest is awesome! The two chapters that immediately followed the choice were very difficult, in a way that you can’t just use brute force to get through them. I had to really think about my tactics; once I found a good solution, I won easily.
Oh yeah, I’m playing Conquest on Hard and Classic mode. Let’s see how long before I cave and change this to Casual. I already repeated one of the missions multiple times; I expect to do the same for the rest of the game.